

Right, but production cost has also increased steeply. Game scope has increased across the board, every asset is much more detailed (expensive) to produce and every developer is now more expensive than in the 00’s.
Ocarina of time reportedly cost ~12 million. Breath of the wild is estimated closer to 120 million, not counting marketing budgets for either.
Now games have gotten more popular but they haven’t gotten 10x more popular.
Women are human individuals and not a single-minded monolith.
What women universally don’t want is to feel threatened, creeped out or objectified. It is perfectly possible to talk to someone without doing any of these. Though it gets a lot easier when you view them as humans.