apparently this is in response to a few threads on Reddit flaming Starfield—in general, it’s been rather interesting to see Bethesda take what i can only describe as a “try to debate Starfield to popularity” approach with the game’s skeptics in the past month or two. not entirely sure it’s a winning strategy, personally.

    • lad@programming.dev
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      11 months ago

      No-o-o, you must offer a solution to be eligible for criticism111

      !Man, this is such a lame argument 😅 can’t believe people use it!<

    • dillekant@slrpnk.net
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      11 months ago

      100% this. The whole process of creation and critique goes way back to the dawn of film and probably before. The entire construction of positions and job titles (creative director, design lead, etc) all draw from these theories. This requires the critique to be separate from the process of creation.