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Joined 1 year ago
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Cake day: July 14th, 2023

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  • This brings up an interesting point. The snap would have to run a multi pass check to make sure that by killing half of all organic life, it’s not causing the other half to die off. Otherwise, it wouldn’t be confirming to the will of the user, but then does it “scan” individual life types independently or as an ecosystem unto themselves, in which case is there precedence? Do food producing things get a pass, because otherwise the snap is just shortcut the process for half of the population. If it does leave the food producing ones alone, then really he’s just snapping away apex predators.







  • By the time they had switched to dvds for me, you couldn’t find floppies at normal school supply stores anymore. As for the dvdrs, my parents ended up buying a pack of them and using them throughout mine and my sisters’ elementary school careers, though I think fully half ended up being used by me to burn playlists from lime/frostwire onto. Those were the days.





  • So, a friend of mine and I were playing Hunt: Showdown in duos. We find the target, but someone else already had. Multiple someone elses. For those who play, the target was at Sweetbell, and we approached from Arden Parish. I’m rocking a lebel marksman variant, so I take a look into one of the windows. Someone’s there, so I pop him. Headshot. We move, rotating south and getting contacted but coming out victorious. I take a look in again at the bounties, but neither is giving me a window shot. I happen to see one move though, and headshot him through the wall. “I’m getting reported for that one” I comment. We continue to rotate clockwise around the building, and I ascend the tower between Sweetbell and Fort Carmic. I quickly get draw a bread and drop a player. This time his partner returns for and gets me. My own partner remains hidden for long enough that they look elsewhere to more immediate threats, and he picks me up. Eventually, as we’re rotating north, they make a break for it, and get an area away by the time we finish looting their kills. I suggest going after them, and my partner expressed doubt. I mention that we have scopes, and hop onto some stairs to see if I can spot them. I do, and take my shot, downing one. The other scurried into the brush. I hold the view, waiting for the partner to make his move, and after a short pause my partner checks his map and says the other target made a break for it. We collect one of the bounties and leave via the same path. When we check the teams that round, we realize that I only killed one of the pair in that building… ever. The morale damage that must’ve done in order that the other just abandoned his buddy. My friend and I now use that player’s username as a verb for when we down a player more than three times, and in particularly… efficient manner. For the game, I’m interested in Returnal.


  • At a basic level, all of your cards CAN effect the outcome for you alone. For example, if you have a king and a 5, and there’s a five in the river then you have a pair. This is ranked last in the hands you can have that still can win. If nobody else has anything, you win.if someone else’s hand outrank yours, they win. If you tie, then I believe (don’t quote me) that it comes down to who has the higher non-pair card. You’ll want to have a reference for the hand rankings if you’re playing casually, or memorize them if you’re playing seriously. Does that help?