![](https://lemmy.dbzer0.com/pictrs/image/bd5ce8ec-b712-41b8-a909-ed78a49ff5cb.png)
![](https://lemmy.world/pictrs/image/9677e716-69d1-40b0-80e1-99b81d23256d.png)
… which is ironically a step towards the heat death of the universe
… which is ironically a step towards the heat death of the universe
Eh, maybe I’ve watched too much of that one literally blind playthrough, but the 3rd-person camera feels comfortable enough to me.
The 1st-person camera though…
I’m going to be honest, that’s the one improvement I’ve never used - the original pseudo tank controls are fine to me, at least on a X360 controller
Better than my septem life, that’s for sure
I didn’t know there was a book adaptation of that movie
These are made for X86, so I’m not sure they technically count as “old games”, but I’ve had a blast with recompiled+ported versions of TLoZ:OoT and Perfect Dark.
Ship Of Harkinian in particular adds so many features and improvements, that I’m not sure I would enjoy the original OoT played on an actual N64.
They may still hold up when emulated, though…
This is the 7th time I see a picture of a table like this, I guess this type of furniture is gaining traction
I don’t know your cysec practices so I can’t address the second paragraph, but to answer the first question - this is probably the reason
BECAUSE if we leave too much SPACE between capitalized KEYWORDS they blend TOGETHER, we get BORED and stop reading the SENTENCE
If you want to comb the game for unique dialogue and Lea expressions, make sure to start and finish a Sergey Hax run when you do get back to it
Me, because I cannot understand how people can miss the facetiousness of this meme template with such confidence
CrossCode, for the third time in about two weeks.
I’m 5 years late to it because for some reason I thought it was a JRPG…
Ah yes, the Unum tower’s child
Wh… what do you mean, “originally as a joke”?
III. We’ve Already Seen Extensive Gains From-
When I was younger, I read R.A Salvatore’s classic fantasy novel, The Crystal Shard. There is a scene in it where the young protagonist, Wulfgar, challenges a barbarian chieftain to a duel for control of the clan so that he can lead his people into a war that will save the world. The fight culminates with Wulfgar throwing away his weapon, grabbing the chief’s head with bare hands, and begging the chief to surrender so that he does not need to crush a skull like an egg and become a murderer.
Well this is me. Begging you. To stop lying. I don’t want to crush your skull, I really don’t.
I have a few in my library:
I don’t think these games aim for nostalgia, nostalgia alone is not a good reason to choose low-poly or low-res graphics.
Low-res textures and sprites have the advantage of being much easier for artists not only to hand draw, but to explicitly choose what details to give to a certain surface.
3D games with low-res rendering also have their own appeal, like you say: they tell you what you’re looking at but still leaves your imagination the burden of filling in the details.
To me low-poly models don’t really have their own appeal, unlike pixelated visuals, however I also don’t mind them at all.
I still occasionally play games like Perfect Dark and TLoZ: OoT on their recompiled PC ports, they look good despite their low-poly nature because they don’t need high-poly models and their animations would look uncanny if they did (goofy ahh textures though).
However, there are some retro effects that I find to be straight up ugly: Signalis applies a CRT effect occasionally, which I can’t say I’m fond of.
Didn’t that turn out to be an issue related to adblockers?
Blowing off some steam after playing Mass Effect Andromeda without post-launch patches