People celebrating and encouraging this shit are disgusting human beings.
People celebrating and encouraging this shit are disgusting human beings.
Possibly worth checking back in, but frankly I think I’ll still rather wait until they drop new content like the Illuminate.
Also wouldn’t be surprised if a bunch of new issues will pop up now, as is tradition with Helldivers game updates.
Not sure why companies try to push mobile games like that so fucking hard. Just because everyone has a phone doesn’t mean everyone wants to play games on them.
Also doesn’t help that practically all mobile games like that are created with the intention to focus on microtransactions and grindy paywalled and timegated content.
Can’t say anything of value was lost with sacking studios/devs for this kind of crap. It would only be better if it were the higher-ups coming up with this garbage for once.
They also deleted all my progress at some point because apparently I forgot to do some kind of transfer back when they merged with Blizzard or something. Maybe that’s partially my fault but I could never recall that I was informed to do so, and I hadn’t played in a long time.
I tried to get back into the game a while ago, but the story is such an incredible mess and hardly makes any sense being thrown from one place to another with very little information, as a new or returning player you’d have no clue where to go and what to do and what is actual new and relevant content and not. It’s incredibly difficult to get a grasp of the game if you haven’t been keeping up.
I got that reference!
(Literally the only Swift song I know)
I really hope they make a sequel game, or maybe a similar game based on a different character that would allow for a bit of a wider range of gameplay. But I wouldn’t mind if they kept going with Kay, she’s a likeable protagonist to me and I just love Nix.
Have to say I ran into very few bugs and I wrapped up the main story and loads of extras after about 45 hours. Funnily I ran into only one bug after finishing the main story, getting stuck in ingame cutscene-camera that prevented me from doing anything else, including being able to reload the game lol.
There’s definitely been some minor goofy and janky stuff throughout the game, but nothing that ended up gamebreaking. I think the most un-finished part of the game that I wish they’d fixed up before launch is the lipsync issues. It just looks so bad in some scenes and takes away from the otherwise great immersive experience.
I have zero interest in paying for lootboxes or other gambling crap paid with real money in games.
But games like Lost Ark were banned in The Netherlands and it took me a while to figure out why it didn’t show in my Steam store.
I wish there were other means instead of just outright banning games from stores (like Diablo Immortal for mobile also isn’t available in The Netherlands). It didn’t take me much to get around the ban and install Lost Ark anyway, so I figured if I can do that, then what’s stopping people with gambling problems from doing the same as well.
Also it seems wildly inconsistent when games are and aren’t allowed for us to download. Why should I be limited to the regulated games accessible because of other people’s gambling addictions? Feels like half the Steam library could be Thanos-snapped if it were just for lootboxes and transactions being present in games.
Outlaws doesn’t really feel like either.
It has elements like both, but it doesn’t do exploration towers that unlock areas. It feels more like a third option between the two, which makes most sense because it comes from the devs that did both The Division and Avatar.
I enjoyed Outlaws open world gameplay, even though it doesn’t bring anything new to the table. It was still an enjoyable experience that felt like discovering the worlds on your own, instead of being guided and follow a checklist of stuff to do, despite having a list to get upgrades and do story and missions. It felt a bit more like Rockstar style open-world, where you just go about your business and run into encounters, instead of going from A to B all the time.
It was a fun game for a few hours, but my god it was so fucking overrated. They had a lucky shot hitting the timing on the early access since Pokemon was just another terrible lazy cashgrab job, so practically anything that did even remotely better would get praised into oblivion.
And like 4 months later only 1% of the amount of peak players still remains. I don’t think they’ll ever get close to that peak again.
If a CEO of a company don’t even know what to do you know the product is doomed to fail. They should’ve had this kind of stuff figured out way at early access launch, or even before that already.
It isn’t the original creator? I saw some advertising elsewhere that heavily implied that it was the same guy.
If it’s just some company trying to leech of the success from over a decade ago, including microtransactions, that’s beyond pathetic.
It’s an early access game, just finish the game instead of trying to ‘revive’ it while it remains incomplete.
A handcrafted campaign (ever seen a non-handcrafted campaign?) seems like something you’d save for a full launch anyway. It would make more sense to me to make sure the rest of the core game is fun and works as intended, then top it off with a campaign at launch.
And because of them a bunch of games on Steam and other platforms are banned in my country. I occasionaly check SteamDB and see a popular game or new release and I can’t find it in the store because apparently it is blocked in my country.
Wish there was a way for us to just see all games, because this usually involves games that have lootboxes that are entirely optional and I will never buy, but because some undisciplined kids and terrible parents the rest of us have to pay the price for it.
Because people will absolutely abuse it for other means, like selling shared accounts and what not.
It’s really a shame because the upscaling tech is nice but it still has a lot of visual glitches and issues that keeps me from using it much. It might look nice on still images, but once things start moving there’s a lot of blur and ghosting.
Same goes for raytracing, it can look good but lights and reflections will often still bug out, which takes me straight out of the immersion.
I know they cheat their way through abusing terms and doing stuff like checkerboard 4K and frame generation and what not.
The point is that speaking to the casual masses it will still be a tremendous visual upgrade up from what the original PS5 is capable of. Or at least I assume so, because again, otherwise there would be very little reason to even upgrade. Visually games like God of War Ragnarok and Horizon Forbidden West are fine on the PS5, even on performance modes (which does run at 60 FPS, frame gen or not). And frankly to me it competes on the same level as visually high-end games on PC (I have a PS5 and a high-end PC). We’ll see if the quality difference will be worth it on the Pro, I frankly doubt it but maybe for more casual players that don’t have a high-end PC to compare to it will.
Which is why I said it’s wait and see.
The PS5 already does 4K and higher framerates, for at least most of their optimised first-party games, I’d just expect a Pro version to handle it better on top of more traytracing, otherwise what even would be the point of upgrading for such a high price.
A 4070 is still like €600+, if you want more advanced raytracing stuff you’ll have to go for 4080 and up, which means easily exceeding €1000 for a GPU.
This is why I compared the PS5 Pro to the 4080, because they claim to do advanced raytracing on the Pro. Which is why I think a price of €800, which sits between that of a 4070 and 4080, is quite reasonable. People want high visual fidelity on 4K and high framerates, but still expect to pay far less than high-end PC hardware, I don’t think that’s a realistic expectation.
I will have to wait and see, but if it competes with high-end hardware on PC in terms of 4K support and high framerates I think €800 is pretty reasonable. I see people online claiming that it should’ve been like €600 or maybe €650. But a RTX4080 GPU alone is more expensive than that already, and it’s not even top of the line. But if you want advanced raytracing, maxed out settings and 4K you’ll definitely need something in that price range of GPUs at minimum.
People don’t NEED to upgrade to the PS5 Pro, it seems more like an alternative for people who already own 4K TVs and want to make better use of it. I’d be more annoyed about the lack of a disc drive.
That said, I think the real issue is if developers start abandoning the original PS5 hardware in favor of the new ones and start getting lazy and stop optimising their games for the older PS5. Which would in fact make the upgrade to a Pro almost mandatory if you want to keep playing at reasonable framerates.
Sadly too true. Just tried a quick round, ended up getting stuck in the debrief screen where the ship is supposed to fly to the cruiser and had to Alt F4 out of the game. These kind of issues get quite tiresome.
Tried some more and sadly had a bunch of people crashed in my lobby a couple of times, and I crashed one game too. It’s so annoying how this repeatedly happens after every game update.