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Joined 1 year ago
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Cake day: June 5th, 2023

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  • Sometimes I chill after work by driving around the Nurburgring in a touring car in Automobilista 2.

    Alternately, for more driving games:

    1. Art of Rally has a free roam mode, which is pretty chill.
    2. I’ve been playing Sledders, a snowmobile game. It is super early in early access, but it can be fun to just roam around (and learn how to drive a snowmobile).



  • I feel like it is best, in racing games, if either:

    1. Everyone agrees that racing dirty is okay, like in more combat racing type games.
    2. The game has systems to discourage contact or intentionally ruining others’ races. Some more serious games have safety rating and such.

    Otherwise you get some who want to have a fair race and others who think that all racing must be dirty, and it isn’t fun when these collide (literally).






  • The way they are handling Deadlock has many parallels to Dota 2. For example: popular invite-only playtest, probably a free-to-play model with cosmetics for sale, Dota 2/Icefrog style gameplay depth and balancing.

    This game has consistently had more players than most games on Steam without even being released yet. I think it is far from going the way of Artifact, and is much more likely to take a place alongside Dota 2 and CS2 as a giant multiplayer game with indefinite longevity.




  • A big part of it, I think: the Steam Controller is different in ways that are unpleasant if you approach it like a standard controller. For example, it is not designed to be gripped around the handles like an Xbox controller, but to rest in your fingers. If you attempt to grip it like a traditional controller, it is uncomfortable and the trackpads are hard to use.

    I have a friend who grew to like his Steam Controller after using the trackpads on his Steam Deck. For him, it was realizing the potential of the hardware combined with Steam Input.







  • I’ve been really enjoying racing in Automobilista 2 with several friends recently. A bunch of us went from using a controller to having a wheel and often a wheel stand in a short period of time, because we all got so into it.

    I think there is a lot going for AMS2 (as it is commonly abbreviated): lots of variety in the cars and tracks, it is easy to set up casual races with friends, it is very dynamic (like in varying track and weather conditions), works well with a controller or a wheel, looks good and performs well, etc.