Yeah the poster talking about “coding” is talking a bit of nonsense. “Coding” here is slang for “code blue” which is an American medical euphemism for cardiac arrest or medical emergency. Code blue is partially used to not cause alarm with patients (for example if tanoyed or if people overheard staff) and medical staff are familiar with it because its common in the US system. “Coding” is just a slang that medical staff say to each other and is a quasi medical term; its not an official term and would not be written in peoples notes for example.
And it is not an universal term. In the UK we call a cardiac arrest a cardiac arrest and put out an “arrest call”. It is unambiguous and doesnt fall into a trap of creating other “codes” that become confusing. Similarly we have Trauma Calls for trauma teams and so on.
Some US hospitals apparently use a range of codes like code purple, code white, code gray etc. To my knowledge its not even standardised in the US or often between nearby hospitals (although code blue wouldn’t have other meanings). I wouldn’t be surprised if some US hospitals also don’t use code blue at all anymore because it is unnecessarily ambiguous.
I think if Starfield had come out 10 years ago it would have wowed people and been a classic. But now it just seems dated when you have other games doing RPG better (Cyberpunk 2077, Witcher 3, Baldurs Gate 3) and open world space better (No Mans Sky).
Starfield doesnt do RPG as good as those games, nor does it do open world space as well as No Mans Sky. I’ve heard it described as being as wide as an ocean but as deep as a puddle, and that doesnt seem far off to me.
I really hope Bethesda have paid attention and dont make the same kind of mistakes with Elder Scrolls VI. Big and empty is not the way to go.