We are unveiling the next generation of humanoid robots—a fully electric Atlas robot designed for real-world applications. The new Atlas builds on decades of...
I’m not sure if they could picked a creeper way for it to stand up.
Not entirely sure, it just feels off with the DoF, the camera bobbing and overall aesthetic. I get the same on rendered scenes a lot of the time, like some uncanny valley effect where it just looks “wrong”? Maybe the actual robot movements add to that effect as well.
Not entirely sure, it just feels off with the DoF, the camera bobbing and overall aesthetic. I get the same on rendered scenes a lot of the time, like some uncanny valley effect where it just looks “wrong”? Maybe the actual robot movements add to that effect as well.
I guess it’s when footage looks “too perfect”?