Apple: only implements a proprietary graphics API
Also Apple: Why does no one make games for my platform??
Is this true? Could I not do OpenGL on a Mac?
They ship an outdated and unreliable implementation 😅 There are things that use it, but my understanding is you couldn’t use it in the same way you can on other platforms.
As a Mac user, I’m fine with this tbh. I don’t game on my Mac and most people I know with one don’t either.
As a user of an ecosystem that I care about, I totally do not. Why should the health of an ecosystem be dictated by my usage patterns or that of people that I know? Bit self-centered, also?
Also, today’s Apple fans and their “Apple-no-gaming” fiction are too quick to “forget” Bungie and how upset Steve Jobs was when Halo became Microsoft-exclusive. https://arstechnica.com/gaming/2010/10/jobs-turned-down-bungie-at-first-how-microsoft-burned-apple/