For example the new grimoire needs to kill enemies in order to proc its bonus. Trumna needs to kill enemies to get alt-fire charges. You need to land the killing blow to proc Merciless.
For those who don’t know, the Wyrd Scythes+Doom combo places a mark on enemies that gathers/stores damage for a few seconds and when that damage exceeds the enemy’s remaining HP, it triggers and kills them with true damage.
If you’re playing Dagath and using your doom abilities, are you inadvertently kill-stealing and making it impossible for your allies to complete these on-kill challenges? Or for that matter even for yourself?
Then both my ingame experience, and the wiki that says
are wrong I guess. I can’t test it rn but will later, but it doesn’t really change the original point that much, just makes it harder to apply if true but not impossible since it isn’t that hard to press 2+1 on a group of enemies
edit: Played a bunch with her and the doom effect definitely spreads on hit, not on kill.